The scientists dell 'University of Buffalo they will study how players make their strategic decisions within titles based on military tactics such as Starcraft is Company of Heroes. Among other tools, they will use brain wave and eye movement tracking systems for those engaged in intense gaming sessions.
They will then use this data to develop a artificial intelligence system capable of controlling autonomous air and ground robots. The players who participate in the study will have to play a strategy title developed specifically for the purposes of the research, which will follow the setting of the RTS mentioned above. While playing, their actions will be followed up with high speed cameras is Electroencephalography (EEG) devices capable of recording the electrical activity of the brain.
The extracted data will be used to create algorithms that guide swarms of up to 250 military drones. “We don't want the artificial intelligence system to imitate human behavior only, but to train a deeper understanding of what motivates human actions. This will lead to more advanced artificial intelligence.”, said the main project manager, Souma Chowdhury, professor of mechanical and aerospace engineering of the Faculty of Engineering and Applied Sciences of the University of Buffalo, in an interview published on university website.
The study will be funded by the Defense Advanced Research Projects Agency (DARPA), who recently released a video showing how his drone swarms would conduct an urban raid.
The federal grant received by the researchers amounts to approx 316 thousand dollars. “This project is an example of how artificial intelligence systems can tackle large-scale and complex heterogeneous planning tasks, and how the University of Buffalo and the Institute of Artificial Intelligence are addressing fundamental AI issues.”, said another of the researchers, David Doermann, director of the institute of artificial intelligence.
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